Magerealm: Rise of Chaos Review

Magerealm: Rise of Chaos is a browser-based fantasy MMORPG by Chinese developer GTArcade, publisher of the highly popular League of Angels game. Players take control of one of three unique classes to protect the Holy City from total destruction, recruiting Angels and Heroes to aid in combat against evil. The game was launched globally on June 18, 2015.

MageRealm Gameplay
MageRealm Gameplay


+Tons of content.

+Auto-battle and auto-run features.


-Pay-to-win elements.

-Cluttered interface.

-Limited customization.

Magerealm: Rise of Chaos is a 3D MMORPG released in 2015. Players become one of three classes: Realmguard, the game’s tank class that boasts defensive power as well as magical ability; Spellmaster, the female mage with high damage ability; or Truthkeeper, a melee assassin character that can switch into a demonic form. The game offers a massive amount of features that are popular in its rival browser RPGs, such as equippable, upgradeable Wings, recruitable Angels and Heroes to aid players in combat, PvP ladders and arenas, multiplayer dungeons, a crafting system, and a cash shop stocked full of equipment and cosmetic clothing. Most of its combat and questing is automated, along with an AFK mode that allows you to grind monsters indefinitely, making the game casual-friendly and allows for a relatively low amount of time commitment. The game has 3 playable classes (Realmguard, Spellmaster, and Truthkeeper), which may not seem like much, but it’s on par with other browser based MMORPGs, like League of Angels and Drakensang Online.

Having played other GTArcade titles, Magerealm doesn’t really bring anything new to the table. It’s the same Chinese MMO gameplay most players are accustomed to – which means the gameplay is super easy and largely automated. The biggest problem with it is its pay to win elements. This is unfortunately nothing new to the browser game market. Most of these games are painfully pay to win. So much so that PvP battles are almost exclusively determined by whoever spent the most cash on the game. This applies to Magerealm as well as other Chinese developed browser games like One Piece Online (Not to be confused with the really good mobile game One Piece Treasure Cruise). My verdict? Skip this one. It’s nothing special.


One thought on “Magerealm: Rise of Chaos Review

  1. The game is great, but the Pay to win bit screams through every inch of the game. But that is nothing new in a browser game. The main issue is the increased amount of players that had or have a problem with payments and missing items. Money were taken, items were forgotten. And GTArcade ignoring the problems of its players, by not dealing with their complaints and leaving them Unsolved. Recharge timed events, people recharged and spent but no items were credited accordingly. Then updates that managed to change the idea and the structure of the game from one day to another. And with ‘secret updates’, that were not made public and not announced. Result? Players that have upgraded their heroes and gears according to the game description ended up losing those resources because after the Update everything changed. They had to redo their upgrades, having to spend again resources. Biggest impact was on cash players that have used those functions by paying with real money the advantage to be ahead of others. Effect? They had to dig in their pockets again. Screams all over Scam and Fraud!
    What is the most interesting bit is that some players went to the social media pages and wrote some complaints. Effect? After not even 5 min all those posts were completely removed. Interesting game, but my advice- stay away from this developer!


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